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Name |
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Description
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videoPaused |
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Fired when playback is paused during play. |
videoResumed |
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Fired when playback resumes after being paused. |
videoComplete
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Fired when the end of a video is reached. |
videoStarted
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Fired when a video starts to playback.
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videoQueued
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Fired when a video is queued for playback.
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videoBuffering
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Fired when a video is buffering.
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videoSeeking
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Fired when a video is seeking.
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enterFullscreen
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Fired when the player enters fullscreen mode.
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exitFullscreen
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Fired when the player exist fullscreen mode.
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muzuPlayerReady(playerId) |
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Fired when the player has loaded and is ready to receive calls. If your embed code includes a playerId then this value will be passed back. This allows multiple players on the same page to be tracked.
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loadVideo(videoId)
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Load the specified video and begin playback. |
pauseVideo |
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Pause the current video.
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resumeVideo |
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Resume the current video.
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stopVideo |
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Stop the current video.
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seekTo(time) |
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Seek to a position within the video.
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muteAudio |
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Mute the players audio.
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unmuteAudio |
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Unmute the players audio.
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isAudioMuted |
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returns true if audio is muted, otherwise false.
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setAudioVolume(vol) |
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Sets the players volume, values between 0 and 100.
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getAudioVolume |
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Gets the current audio volume of the player.
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getCurrentTime() |
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Returns the playheads time.
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getCurrentVideo |
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Returns a JSON string containing all relevant details for the current video. Return value should be unescaped before parsing.
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getVideoMetaData |
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Returns meta data for the current video. Only call this after receiving the videoStarted event.
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getVideoBytesLoaded |
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Returns a number of bytes that have been loaded.
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getVideoBytesTotal |
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Returns the total number of bytes in the video.
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getVideoDuration |
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Returns the duration of the current video.
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nextTrack |
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Starts playback of the next video in the player.
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playVideo |
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Starts playback of the currently queued video.
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getPlayerState |
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Returns the current state of the player. Possible values are queued(0), playing (1), paused (2), buffering (3).
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addEventListener(eventName, callbackFunction)
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Add a listener for one of the player events.
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