Fired when playback is paused during play.
Fired when playback resumes after being paused.
Fired when the end of a video is reached.
Fired when a video starts to playback.
Fired when a video is queued for playback.
Fired for download and playback progress.
Fired when the player enters/exits fullscreen mode.
Fired when the player experiences an error during video playback.
Fired when the player volume is muted.
Fired when the player volume is unmuted.
Fired when the player has loaded and is ready to receive calls. If your embed code includes a playerId then this value will be passed back.
This allows multiple players on the same page to be tracked.
Load the specified video and begin playback.
Pause the current video.
Resume the current video.
Stop the current video.
Seek to a position within the video.
Toggle audio on/off.
Sets the players volume, values between 0 and 100.
Triggers the event getCurrentTime which will contain the playheads time.
Triggers the event getCurrentVideo which will contain the video data.
Triggers the event getVideoDuration which contains duration of the current video.
Triggers the event getDownloadPercent which contains percentage of video currently downloaded.
Starts playback of the next video in the player.
Starts playback of the previous video in the player.
Starts playback of the currently queued video.
Triggers the event getPlayerState which will contain the current state of the player. Possible values are queued(0), playing (1), paused (2), buffering (3).
addEventListener (eventName, callbackFunction)
Add a listener for one of the player events.
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